Derive selected overlay context from the main input
This commit is contained in:
@@ -190,10 +190,20 @@ func assembleLayeredInput[T any](request loadRequest[T], input assembledInput, p
|
||||
assembly.current.inputBytes = state.accounting.bytes
|
||||
assembly.current.inputNodes = state.accounting.nodes
|
||||
if activeOverlay(request.overlay) {
|
||||
if request.overlayFilesystem == nil {
|
||||
return input, append(versionDiagnostics, optionDiagnostic(CodeOptionsInvalid, "selected overlay requires explicit filesystem context"))
|
||||
var resolved resolvedFilesystemContext
|
||||
var diagnostic *Diagnostic
|
||||
useBase := false
|
||||
if request.overlayFilesystem != nil {
|
||||
resolved, diagnostic = resolveAbsentFilesystemContext(request.overlayFilesystem)
|
||||
} else if input.resolvedFilesystem != nil {
|
||||
resolved = *input.resolvedFilesystem
|
||||
useBase = true
|
||||
} else if request.overlayFallback != nil {
|
||||
resolved, diagnostic = resolveAbsentFilesystemContext(request.overlayFallback)
|
||||
useBase = true
|
||||
} else {
|
||||
return input, append(versionDiagnostics, optionDiagnostic(CodeOptionsInvalid, "selected overlay requires a filesystem context"))
|
||||
}
|
||||
resolved, diagnostic := resolveAbsentFilesystemContext(request.overlayFilesystem)
|
||||
if diagnostic != nil {
|
||||
return input, append(versionDiagnostics, *diagnostic)
|
||||
}
|
||||
@@ -204,6 +214,9 @@ func assembleLayeredInput[T any](request loadRequest[T], input assembledInput, p
|
||||
name: request.overlay, protectionRule: request.protectionVersion(),
|
||||
sequencePolicy: policy.sequencePolicy, limits: defaultImportLimits(), versionState: input.versionState,
|
||||
}
|
||||
if useBase {
|
||||
overlayRequest.lookupDirectory = resolved.basePath
|
||||
}
|
||||
var diagnostics []Diagnostic
|
||||
access, diagnostic := openSelectedOverlayAccess(resolved)
|
||||
if diagnostic != nil {
|
||||
|
||||
Reference in New Issue
Block a user